Welcome to this website.
It’s still a little empty, but it’s also a lot less under construction than it used to be.
For now, Selane Studio is just me. A French guy from Seine-et-Marne, France.
I’m a software and web developer by trade, and I work on this project alongside my day job. So things take time, obviously, but they’re moving forward. Quite a bit, actually.
I created Selane Studio because I wanted to make my own games, but also with the hope that the studio won’t stay a one-person thing forever.
Until then, I do pretty much everything myself.
Development, writing, drawing, 3D, music, sound design… with varying degrees of success depending on the subject and the time of day.
That means learning a lot of things, failing often, spending far too much time on details nobody will ever notice, failing again, and regularly discovering that something which looked very simple absolutely wasn’t.
But Selane Studio’s first game is now far enough along that I can finally start talking about it a little more seriously.
It’ll get its own article, because this one is already pretty long for a page that previously mostly said: “come back later.”
You can also find me here in the meantime:
This time, I should have a little more to show.
